Progress Report: Demo 2.2
Special moves (except for Air's) deal double damage to regular enemies.
Every boss but the Druid and final battle (which is just Scynscatha again and even harder) have been added.
Weapons are no longer comically sized (Happy, Gobbo?) since they do now use better collision detection and don't need to be the size of a character.
Story scenes now exist, but most have been reduced to "smack talk" to prevent confusion as the introduction is not yet finished.
The Nexus is now two screens wide (which I think makes it easier to navigate) and features graphics for the elementals.
All this, and more! Reply