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Forums :: Shadow Aura :: Lost and confused

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Lymfada

Posts: 187
Member #214

May 30, 2005 2:48
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  Mint,
  
  I was winning my match in Bakk, Today was the last day of the battle. My opponent had one move left as did I and I was up by 3 tiles. I log in just now to find out I have lost. Not trying to be a bother but not sure how I lost that one. Does the battle extender only go so many times?
  
Lym
  What does not kill you makes you stronger
draggy1234

Posts: 486
Member #97

May 30, 2005 12:15
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  Similar thing happened with me as I logged in just now. I lost Whitefields when I had a two-tile lead, and my opponent had already deployed all 10 troops (no special ability packing ones).
  
  Not sure if this has been mentioned before, but is there a difference between losing and conceding a battle? Like a difference in wound accumulation?
LieutenantEagle

Posts: 953
Member #27

May 30, 2005 13:47
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  This sounds peculiarly similar to what happened to me at Purquis, when I was up in tiles and then Ben_star still won the battle.
  
  It seems that the program only hands you a win if you are up by so many tiles, one would guess...or the Cheese Faerie of Doom has been released upon this website...
  

  LieutenantEagle
  President of the SMFC
  Super Mario Fan Club
  -----------
  All your base are belong to us.
  
MintMan

Posts: 4061
Member #1

May 31, 2005 8:43
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  Dag-nabbit! Why do you people have to have problems? And why do you only have to report them when I have absolutely no way of fixing them?
  
  
  The battle extender works infinitely, so that is not the cause. Whenever I get a complaint like this, I check the results log (which I made for an early complaint about this) to find out that the complainer was in fact lacking in tile account.
  
  Your idea, Eagle, makes no sense. The greater-than operator does not require an excess amount; it is simply greater-than or not greater-than, and every case I have seen, it is greater than.
  
  
  The only thing I can suspect is that some variable isn't getting set right somewhere. Thing is, I don't know which side would have this problem: the HTML version you guys use or the shell version the script runs on.
  And, of course, there is absolutely no way to check it as I do not have internet access (that I can TTY from, at least).
Lymfada

Posts: 187
Member #214

May 31, 2005 10:29
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  Mint,
  
  I am using ie 6.0.29, I have win xp service pack 2. Sorry to post the issue but thought you would want to know if there is an issue with the game. On a side note did you lose access to the interent?
  
Lym
  What does not kill you makes you stronger
MadGoblin

Posts: 1515
Member #2

May 31, 2005 14:57
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  I'm sure he's mentioned it somewhere on this site, be it update or post, but he went back to MA for his college-work program.
  
  Going down there, he had to get an apartment. However, the apartment he wanted was currently occupied, so they stuck him in another one for a week or so. When in the temp room, he couldn't order his internet access, for he would be leaving shortly. Now in his more permenant stayings, he had the Memorial Day weekend to slow down his getting of internet access.
  
  Thus far, he has been doing all his routine checks at his work, which, as you can imagine, he has to do sparingly.
  
  Additionally, Ems is made of ol' sardine cans. He's mentioned that somewhere on the site before, too.
  
"You look good for someone who was hit by a car."
  "Thus being the only time ever that it can said that I 'look good'."
Michael

Posts: 54
Member #224

Jun 1, 2005 4:28
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  Is it at all possible that nothing strange happened at all. Maybe in each of these battles the extended 24 hours just slipped in between turns. For example at Bakk (it confused me as well when i saw the win message) maybe Lymfada had his turn which I responded to shortly after and then he went on later the next day which was after the 24 hour extended period. The fact that three separate people have had this problem suggests that it isn't people's computers and because it only has happened three times (that we know of) suggests that it isn't the site. Then again I don't know all that much about computers and the like.
  
  I'd also like to apologize to everybody for any strange times in Shadow Aura, past, present and future. I live in Australia so after school for me is something like 3AM in America
Zedd

Posts: 286
Member #76

Jun 1, 2005 5:24
Master Account Battling Dragons Shadow Aura Endless Night's Dream R.E. League Reply w/ Quote Edit Post

  'Course that could be the problem. However, when a new peice of coding is released (and not just on RE!), there are usually a few errors to go with it. I would assume that is why everyone is thinking that it's an error in the code. And an error doesn't necissarily have to affect a lot of people...
  
  Of course, I'm probably wrong...
  
  * uses Deepstance in case someone wants to attack him for being very wrong *
  
- Zedd i Randir, Lord of the Storm

  Satsujinken, Katsujinken
  
  
  
  [Editted by Zedd on Jun 1, 2005 5:26]
Sword
MintMan

Posts: 4061
Member #1

Jun 1, 2005 12:29
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  * spares Zedd and instead uses LandSmite on Lymfada * Of course I lost my internet access! Aside from what Gobbo spewed, the last sentence of my post in this topic was that I had lost my internet access.
  
  
  Your browser has nothing to do with it. For most games and problems, it would, but TSC is entirely CGI (save the pretties of the interface), so if one person has it, everyone does.
  
  Second, it cannot be a new update, 'cause I haven't changed the battle script since March.
  Yeah, that long.
  
  If anything, it is an old problem that some new activity is bringing to light a lot more. I am going to guess the shrinking number of retreats is forcing the final-day script to kick-in a lot more than it originally did.
Sword
draggy1234

Posts: 486
Member #97

Jun 1, 2005 15:22
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  Michael, the battle extender works in much the same way that battles normally work, in that extensions are made to the next day at the same time (12:01 am, I think). Although challenges may be accepted at different times of the day, the ending time stays the same. Only the actual day of ending changes due to the battle extender. (At least, that's how I think it works)
  
  I always thought that messed up battles that I had may have had something to do with either the number of troops placed on the field by each side or the number of troops defeated. At least, that is the thought I have right now, so I'm trying to see if I can equalize the numbers for both sides in the rest of my battles. That way, only the number of tiles will be the difference.
MintMan

Posts: 4061
Member #1

Jun 2, 2005 12:22
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  Unless every troop has been defeated on one side, the number of defeated troops comes into play if the tile count ties.
  
  The number of troops used has absolutely no effect whatsoever on victory. I can freakin' paste the code right here to prove it.
  
  
  The battle extender does push the end time to the next midnight, yes. Midnight is the only time battles will ever end automatically. That is the time the program runs that cancels battles and challenges; I am not going to have it shooting off at all times of the day to cancel the ungodly amount of fights that go on.
LieutenantEagle

Posts: 953
Member #27

Jun 3, 2005 18:16
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  Wait...can the problems be related to buggered pages displaying from cache?
  
  By the way, it's been three days since either of my current opponents (Lymfada and Ben_star) have acted. My last battle against Ben_star, he was inactive the entire time, supposedly, but you say your log says he had a tile advantage...which means that my computer did not display that. Maybe Lym also has a tile advantage right now, 'cept that my comp is evil.
  

  LieutenantEagle
  President of the SMFC
  Super Mario Fan Club
  -----------
  "Don't quote me on this, but I'm betting that pipe goes somewhere." -Goombario
  
Cheetarius

Posts: 353
Member #10

Jun 3, 2005 20:15
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   Hmmm - I seem to be having something (perhaps) akin to what you're describing. Every time I come onto RE, it shows the exact same view that it had the last time I was here - I have to refresh each time. Mebbe you should just try refreshing the page?
  
- Cheetarius - "...and don't spread this around, but I was thinking that if we got up there, we would outnumber the regular crew, so we could wait until the last day, then overpower them, and take the thing on a joyride around the moon or something."
LieutenantEagle

Posts: 953
Member #27

Jun 3, 2005 21:02
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  Tried that, and it doesn't help. By the way, I just cleared my Temporary Internet Files and tried again and it STILL says the same thing...probably not related to that, then.
  

  LieutenantEagle
  President of the SMFC
  Super Mario Fan Club
  -----------
  "And one of the things we've got to make sure that we do is anything. -President Dubya
  
Cheetarius

Posts: 353
Member #10

Jun 4, 2005 3:16
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   Okay. Just wanted to toss that out in case that was it. The other thing I was going to suggest was checking how much of your hard drive you have allocated to cache space, but that probbly doesn't matter now...
  
- Cheetarius, Spamming The Known Universe...
Lymfada

Posts: 187
Member #214

Jun 4, 2005 19:37
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  Sorry Lt,
   I have been moving for a few days now so I most likely lost to you already.
  
Lym
  What does not kill you makes you stronger
MintMan

Posts: 4061
Member #1

Jun 6, 2005 8:10
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  Just like I said, this cannot be a local problem.
  
  If it were the cache, placing a creature would have absolutely no effect on the numbers, and that would be noticeable (or at least I would hope so).
  
  Moreover, post-submissions call for a refresh; it is get-submissions that cause a problem (unless you really suck... or your computer does).
Foshi

Posts: 33
Member #158

Jun 6, 2005 11:55
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  Hey, if you want a really simplistic battle to try to debug from, check out the one between me and kirkbanks at the Fyns. I invaded on the 24th, he defends six days later on the 30th with a monster that takes fewer tiles than my leader, and wins without responding again. I checked it last at 11:40 EST (I forgot to check my troops until the day was nearly over) and he hadn't responded, and even if he did the battle should have been extended. And even if he did have more tiles, I should have taken the land due to inactivity in the first place. Don't mean to bog you down, but it's a glaring problem...
  
  Here, take some kudos.
  
  * plants a virtual kudos tree *
  
  
"Yesterday it worked.
  Today it is not working.
  Windows is like that."
  ~Haiku
  
  
  [Editted by Foshi on Jun 6, 2005 11:56]
Sword
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