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Forums :: Endless Night's Dream :: We Got 'Scape

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MintMan

Posts: 4043
Member #1

Oct 12, 2005 10:46
E-Mail Web Site Master Account Battling Dragons Shadow Aura Endless Night's Dream R.E. League Reply w/ Quote Edit Post

  Since I know that nobody reads the updates, I'll tell ya all that it is END's anniversary release date -- two years old! (How sad is that?)
  
  To kick of the celebration -- continuing all the way until the first "END of the Month" shindig -- I thought it was high-time (not talking to you, Camo) to make END actually Netscape compatible. That's right: Mozilla, Firefox, ol' 'Scapey -- they all work with END now!
  
  
  Now I don't even have an excuse for not playing Frown or updating Crying but I'm sure that I can find one Smile
Kupoling_Katana

Posts: 63
Member #238

Oct 12, 2005 14:33
E-Mail Web Site Master Account Battling Dragons R.E. League Reply w/ Quote Edit Post

  For the most part, it was compatible with Netscape. The only problem was with Avenge The Dreamer messing up the board. Except for that, there's nothing I saw out of the ordinary to switch browsers in order to play.
  
  Would you care to elaborate what exactly you did that changed it? I mean, other problems that Mozilla caused?
  
  * uses Summon UltimaXVI to reveal Mint's changes *
  
"I'm high on life!"
  "No, you're just high."
MintMan

Posts: 4043
Member #1

Oct 12, 2005 15:46
E-Mail Web Site Master Account Battling Dragons Shadow Aura Endless Night's Dream R.E. League Reply w/ Quote Edit Post

  I still have no idea what the frick you are talking about it working. I mean, since all form references lacked the "document." W3C requirement, each page erred as soon as it loaded. The only way it could have worked for you is if you had some freaky-deaky plug-in that allowed JScript as well as JavaScript to run on a browser that by all right should not have had it on.
  
  Sometimes, VD and I could get it runnin' for one or two goes, but no puzzle could have worked, and the survival modes would have started out blank unless there was some way to keep the scripts going after an error, which is very deadly.
  
  
  Aside from that, I simply changed everything since absolutely nothing could work on Netscape without the W3C mandated document object prepended to everything -- no Hall of Fames worked, Trick Shots couldn't change, no messaging worked, and the layouts were for crap. You may have had some wacked set-up that allowed a few things to work, but there is no way you got END to run to at least the point of Hall of Fame entry on Netscape. * predictably and much expectedly uses LandSmite on Kupoling_Katana not for the END thing, but for thinking something was summoned when nothing was combined with the Summon token to be summoned *
Sword
Lugiatrainer

Posts: 398
Member #20

Nov 3, 2005 14:52
Master Account Battling Dragons Shadow Aura Endless Night's Dream R.E. League Reply w/ Quote Edit Post

  Well, I can play END from Firefox, but I'm having trouble with it displaying properly.
  
  The farthest right column on the field is wrapped around to the left side, it seems, and the grid has an extra row between each that actually Well, I can play END from Firefox, but I'm having trouble with it displaying properly.
  
  The grid has an extra row between each that will have spirits on it, the farthest right column on the field is wrapped around to the left side, it seems. In battle mode, the 'crystal wall' or whatever the extra arrows special to it are on the left, along with the turn arrows
  
  The bottom left looks like this:
  
  ^ |__|__|__|__|__|__|
  ^ |__|__|__|__|__|__| <-extra row
  V |__|__|__|__|__|__|
  V |__|__|__|__|__|__| <-extra row
  < |/_\|/_\|/_\|/_\|/_\|/_\| <- firing buttons
  > |__|__|__|__|__|__|
  
  As a note, I'm running firefox on Linux, but I don't think that would affect it any different than on windows. I'll have to check on my laptop.
  
  Edit: Edited to make the ascii image fit better, I hope.
  
  [Editted by Lugiatrainer on Nov 3, 2005 14:57]
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