Planetfall BWEND
Planetfall BWRELEND
HomeRELENDREF
HomeBDREF
SABDREF
Planetfall Planetfall SABD
It's To-Po!


Site Games Miscellaneous /
Jan 21, 2020 24:01 ESTReply | Topic List | Forums List | Edit Profile | Help | Sign Up

Forums :: Authors and Artists :: story paths...

<- Prev Post   -   Next Post ->
Page:  1 
Blade

Posts: 362
Member #99

Dec 4, 2008 5:10
E-Mail Web Site Master Account Battling Dragons Shadow Aura Endless Night's Dream R.E. League Reply w/ Quote Edit Post

  It would seem when I click on 'story paths' for AR, I get nothing =] (firefox 3.0.4) and with IE it blocks the activex control, I tried allowing it..but no dice
  
Hi Super Nintendo Chalmers!
MintMan

Posts: 4037
Member #1

Dec 4, 2008 9:33
E-Mail Web Site Master Account Battling Dragons Shadow Aura Endless Night's Dream R.E. League Reply w/ Quote Edit Post

  Okay, Firefox just confuses me since it is supposed to come with SVG (what the paths are drawn in) standard. I mean, I'm talking about versions half of newest. I'm using Sea Monkey, and I have put it in FireFox after first developing the splinters without a problem in a now ancient version, so you are prolly full of it.
  
  As for IE, hooray for it being horribly stupid and no longer being able to automatically download the plug-in it is pointed to~!
  
  Apparently, they made some changes in this odd year when I was away from SVG (or at least they finally started going into affect). Deprecating the popular OBJECT tag in favor of the obviously suckier EMBED tag for newer versions of the SVG viewer? Why not?!
  That's right people. If you are having a problem, it is because I'm following real HTML instead of made-up HTML like Adobe wants.
  
  So, in short, IE is a douchebag. The Adobe plug-in is only going to have support up until January, anywhere, so there is no real need to worry about it. It is all Firefox's native SVG from here, I guess, which actually works unless they screwed something up down at Mozilla HQ.
  
  This is exactly why I have alternate albeit less pretty ways of navigating the splinters in.
  
  
  Update: Well, I looked into it, and y'know what? There was somethin' wrong. With freakin' Firefork! Blutty 'el, those developers are idiots!
  See, you can code HTML in a way to support decrepit browsers. Good idea, right? I do it when I can. The aforementioned OBJECT tag is newer, but the not-even-valid EMBED tag isn't even valid and was never part of HTML. However, for older browsers, blokes shoved the EMBED tag inside of the OBJECT tag just in case.
  Good idea, right?
  Right... unless, of course, such a thing would be entirely futile. See, I pass in things to the OBJECT tag with inline parameters. That is what makes the nodes. If you have an older browser anyway, you ain't seein' the storypaths anyhoo, so why should I care.
  I shouldn't. Freakin' Fox thinks differently.
  Even tho' the EMBED is not used or even valid, it was now requiring that a dud, invalid tag be placed there just to render the SVG Story Paths.
  Un-freakin'-believable.
  
  This is why Monkeys rule and Foxes drool D'oh
  
"No. Not even in the face of Armageddon. Never compromise." ~ Rorschach, Watchmen
  
  [Edited by MintMan on Dec 12, 2008 12:45]
<- Prev Post   -   Next Post ->
Page:  1 
Jan 21, 2020 24:01 ESTReply | Topic List | Forums List | Edit Profile | Help | Sign Up


Copyright © 1999-2019