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Forums :: Battling Dragons :: New AI System

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MintMan

Posts: 4061
Member #1

Nov 1, 2002 15:12
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  Wow, my name hasn't appeared as post-starter in this forum for quite some time. 'Bout time I got back into the mix!
  
  Okay, you may (or may not) have noticed that there is a new Artificial Intelligence system implemented. This one is a lot shinier than the old and I know many of you want to hurt me for not implementing something like this long ago. Not only can you choose five shiny commands, but you can also choose to use an action ad perpetuum.
  Another nifty feature is for status-causing spells. You can use them until your foe gets the condition on it.
  
  I want to add some more limitations, like using something until magic runs out to name one, but this is all I got for now.
  
  Of course, you didn't need this post to tell you that. What this post's purpose is to inquire as to any errors you might have seen in it. Gobbo swore it didn't work up and down, yet I have seen not one problem yet. Are you guys having any trouble with it?
SailorSassyStar

Posts: 419
Member #19

Nov 2, 2002 6:45
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  Don't worry MintMan. I'll be more than happy to point out more problems to you as soon as I get into another battle. You want error reports, you've got them. *goes off on a path of distruction* Uhhh...what I meant is that I hope there aren't any errors, but if there are any I'll be sure to find them.
  
  EDIT:Ok, I think I have one. It could just be because of the switch of systems in midbattle, but I don't know. When the other person tried to attack me with a magic attack it just said "Krefna casts . " That is all it said, and Artimis wasn't wounded or anything. I saw something similar in my sister's battlelog, so it isn't just me, this time. I've challenge again, so we'll see. It was probably just because you switched it in mid battle. When I start that last battle it was still with the old system. That is just my guess though.
If there is something wrong, it's probably my fault. *SailorSassyStar* PurpleStarPink
  My new site which is under major construction VanillaFudge

  
  
  [Editted by SailorSassyStar on Nov 2, 2002 15:04]
MadGoblin

Posts: 1515
Member #2

Nov 2, 2002 13:43
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  What by Hel you talkin' 'bout, Mint? It didn't work! You know that! I pointed out a pointant error! Quite acting like I'm some freakin' 'tard who doesn't know how to use the simplist of applications. I'm not Mad Mario, and you were the one at fault after all, gyt.
Lair of Mad Goblin - Why be sane?
NQH - Meat by-products bent on world domination, anyone?

MintMan

Posts: 4061
Member #1

Nov 2, 2002 15:52
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  It wasn't my fault, blutty fool. You didn't inform me as to the entire nature of what wasn't working. You should have said that your AI started on Automatic and not Command -- that made all the difference. No, you were all hung up on how you were a Tatzelwurm and that was causing the problem. Species never even comes into play in the coding of BD! That's all just giant hashes of indiscriminate data, YFFI!
  
  As for you, Sailor, yes, I saw that error. For a period of about midnight to some time in the morning, if a creature reverted to standard AI (by running out of commanded attacks) and subsequently acted on it, the creature would more or less not do much of anything. Looking over the few battles this actually came up in, it is my determination that the actions missed could not have influenced the battles in any way -- they were set on standard AI and would have probably done something worthless anyway, right?
  Anywho, the cause of that problem has been fixed and a safety added so that nothing of its sort can ever happen again.
MadGoblin

Posts: 1515
Member #2

Nov 3, 2002 10:10
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  Yes, remember that, people: Mentioning something once is considered being hung up on it. Something you might want to remember in the future.
  
  And would anyone be able to know that where you're AI started at would affect anything in any significant way and be report worthy? I think not. You still should have had that safeguarded and, thus, still your fault. Duh!
LieutenantEagle

Posts: 953
Member #27

Nov 3, 2002 11:56
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  Break it up. No e-fights.
  
  Yo MintMan, when will it be possible for me to challenge NightChild? I want to see how the new battle system works.
LieutenantEagle
  President of the SMFC
  ---------------------
  "Don't quote me on this, but I'm betting that pipe goes somewhere." ~Goombario (Paper Mario)
  
  "All of you surrender now or I will burn you like bacon! Hmm...I'm hungry..." ~Master Bowser (Bowser World forums)
MintMan

Posts: 4061
Member #1

Nov 3, 2002 15:33
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  It's not much a new battle system, just a new AI system. And I'd like to fight you, but I'm still waiting to see if the person I currently have challenged is a dud or not... I'm thinking they are a dud.
  
  No e-fights? Hel no! I'm a big supporter of on-line arguing so long as it isn't senseless drivel and random off-topic insulting.
  Gobbo: no. When I say tell me everything about the AI page that was present at an error, that typically means everything, which would include where the AI started.
  And you didn't mention that the Tatzelwurm was the problem once -- you said it again and again, and I kept telling you no, that species could not effect it and you kept not listening to me, YFFI.
  
  And of course I should have had AI starting anywhere safeguarded; but I didn't know because it was an error! Gasp, shock, lo and behold! I have never heard of those happening before! I didn't think that it would do anything, which is why I have members to report bugs to me. Problem is they actually have to be able to tell me the pertinent information which you didn't in order for me to solve the problems.
writer77

Posts: 409
Member #4

Nov 3, 2002 21:19
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  heh heh... I'm 'bout to make a tidy profit sellin' throwing knives. I knew they would come in handy sometime....
  
  Errors? Huh? Oh, that was the only reason I had of posting. Everyone likes throwing knives though, right? I haven't had a chance to test it out, 'cause I've no one to fight, 'cept for Fallen, but I'm not that stupid.... anymore.
Endless Horizon: http://www.angelfire.com/rpg/verdegym
  "It looks like I'm going to die as I have lived.... completely surrounded by morons!"
  -Bl. Mage
Dragon_Knight

Posts: 88
Member #49

Nov 4, 2002 2:53
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  I've found no errors so far, but I've only fought in 1 battle. Also, the AI system changed when I already challenged a person, so the AI started where I set it in the old system. Also, if you defeat a creature, does the species affect how much EXP you get?
This is Dragon_Knight, gym leader of the DarkShadow Gym
Visit the site to get a DarkShadow Badge!

  - Dragon_Knight
Evenfall

Posts: 89
Member #32

Nov 4, 2002 9:21
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  Awww... it's just sweet little Fallen, writer! You're 12, I'm 11. I'm sure you'll have a better chance in battle this time!
  
  *sighs* I've got no one to battle anymore. Except for Llorrac, but I'm not sure I want to battle him yet. Not until I hit level 12. So this means I can't give my beta test of the new system until someone challenges me.
  
  *waits patiently for someone to hit level 12 or 13*
MadGoblin

Posts: 1515
Member #2

Nov 4, 2002 12:18
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  Ems: 1) No. 2) No. 3) Exactly my point.
  
  Evenfall: Oh, come on now. Llorac just wants to play with Fallen. Let 'em play together. Play together to your DOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOoooom- Ack! * dies *
MintMan

Posts: 4061
Member #1

Nov 4, 2002 16:30
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  MG: No to your no, no again, and how can that be your point? That was my point! Your point was something else that I disproved, YFFI.
  
  Experience is of course not effected by the sort of creature you defeat. Every creature is supposed to be evenly matched in BD (at equal stages and levels, at least, and without regard to type).
  
  Rather, the experience works on a flat formula of about ten times the enemy's level for victory experience, and twice it for losing. It is actually ten times the enemy level to the elevent-tenths power (as is the enemy level for losing), but that doesn't effect much until later levels really.
Evenfall

Posts: 89
Member #32

Nov 4, 2002 18:00
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  MG: Ohmigod, they killed MadGoblin!
  You...
  
  Heh, heh, heh. Anyway, I'm battling a Poke'Nidhogg (Charizard to be exact), so I'll have to wait and see how that turns out. Never thought he'd accept to be quite honest. The happy playtime between Fallen and Llorrac (where I'll be scraping up the remains of my Monoceros) will have to wait.
  
  MM: Beta-tester Evenfall reporting for duty, sir! *attempts a mangled salute* Well, let's see what happens here in my battle with Charizard. All I notice in other peoples' battles is stuff like what SSS already reported. Now I wish not to jinx a tentatively working system, so I won't think any bad thoughts while my battle progresses.
  
  I imagine a huge system glitch which freezes the server and causes it to self-destruct, creating a wonderful little mushroom cloud to appear at Your-Site.com's headquarters.
  
  On the topic of the AI, wouldn't it have been easier to just finish up the AI sequence with "Attack Endlessly"? I'd think that'd be the logical way to conclude an AI setting.
Dragon_Knight

Posts: 88
Member #49

Nov 5, 2002 3:41
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  That's exactly what I do, and I put Moonstruck and Dewshot before attacking endlessly. For an idiot however, they'll probably put attack endlessly in front then wonder why their creature only attacks normally .
This is Dragon_Knight, gym leader of the DarkShadow Gym
Visit the site to get a DarkShadow Badge!

  - Dragon_Knight
MadGoblin

Posts: 1515
Member #2

Nov 5, 2002 10:13
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  I no the no that you noed my no with and counter negate your other disagreement in a similar fashion, only with choco-moko for added chocolately-goodnessed flavor!
  
  And my point, YFFI (and for the record, will you quit saying that! every post thus far you've spouted that out. I know what it means!!!), is that there was an error. This entire agrument started with me saying :
  "You, Ems, you shoulda made sure you're new AI system worked properly before you put it up, 'cuz I can't even use it." Where you said:
  "It works fine, YFFI. You're probably just doing it wrong 'cuz you're stupid!" (even in flashback sequances you saying continually )
  "Well, apparently, Mint Boy, it doesn't work fine since it's not working for me!"
  That right there is the entire argument. I said there was a problem, and there was. I was right, and, therefore, "shock, gasp, lo and behold", that would make you wrong! Ooo!
MintMan

Posts: 4061
Member #1

Nov 5, 2002 13:56
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  Boy howdy you're mangling that argument a lot, YFFFFI. Here is how it really went down in case you are suffering from brain damage... or more for that matter.
  
  "My AI thing isn't working. I click on everything and it won't work."
  "Okay... tell me everything that there was when you logged in."
  "Well, I used the computer lab, and I'm a Tatzelwurm."
  *runs to labs* "Well, it worked for me at the labs, so that's not it. Is there anything that you're forgetting?"
  "Could it be because I'm a Tatzelwurm?"
  "No, that couldn't effect it in any way."
  "That is all that could be effecting it!"
  "No, idiot. There has to be something else because that doesn't effect anything."
  
  And guess what? I was right! You weren't telling me that your AI started on Automatic, which made all the difference. And test to make sure it worked I did. I went back and forth tons of times, clicking on all sorts of things to make sure the AI went in properly. What wasn't supposed to happen, tho', is an improper spacing in the DISABLED flag which still makes little sense to me as it should have effected the AI both ways and not just for it starting on Automatic, but it did anyways. See, like I've said already, I do test things as much to my abilities before I release, so they do work as far as I know, and I need competent people to Beta the game beyond that. Unfortunately, I instead got you for that problem.
  
  Back to intelligent people. Yes, Attacking Endlessly is typically a good idea. However, if you run of of magic, you sort of do that anyway.
  Fallen, what do you mean you've seen more stuff like SSS's reported? You mean the "Creature casts ." flaw, right? If you people are still seeing that come up in new battles, then something is wrong. Not only did I believe I solved that problem, but I am also sure I added in a safety to prevent null spells from being cast (forcing them instead to be attacks so even tho' still flawed, it doesn't appear that way and is much better than doing nothing).
  It isn't still popping up, is it?
SailorSassyStar

Posts: 419
Member #19

Nov 5, 2002 14:52
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  Wow. Everybody has posted so much since I've been away. MG put you're in a post instead of your which confussed me. THat has nothing to do with anything. Before I even got to the post when MG said that he realized that MM was typing YFFI in evey post I realized it myself. I love watching arguments, especially between siblings. You should hear me arguing with my sister. fun.
  
  Anyways, I'm here to report that everything must be ok, because everything is fine for me. If it works for me it should be fine for everyone else. OH! Fallen, when I catch up to you I'll fight you, if I ever catch up that is. I haven't be doing so good in battles lately, so it'll probably be a good long while. You also said that you wanted to battle Doomstar. Well, I'll tell you this much. She is already level 6 and on the 1st page of stats. I've got to watch my back.
If there is something wrong, it's probably my fault. *SailorSassyStar* PurpleStarPink
  My new site which is under major construction VanillaFudge

writer77

Posts: 409
Member #4

Nov 5, 2002 20:06
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  Hmmmmm... maybe this buggy system could give me a slight advantage, through sheer luck. But, me not having shadow burner and all means its a completely physical battle. Anyway you look at it, that would be stupid, especially against a Monoceros. And I don't want to stack up too many losses. I'll have to find somebody to fight though.... otherwise, I'll never make it up a level. I guess I could challenge one of the "idiot" Nidhoggs around my level. They're so stupid, even I can kill them....
  
  Yes.... *begins to plot*
  *Begins to kinieve as well*
  
  Hmmm.. how do you spell kinieve? I can't remember.... Ah, well, I'm gonna go smash somethin'... or just get smashed myself.
Endless Horizon: http://www.angelfire.com/rpg/verdegym
  "It looks like I'm going to die as I have lived.... completely surrounded by morons!"
  -Bl. Mage
Dragon_Knight

Posts: 88
Member #49

Nov 6, 2002 8:47
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  Boy, this new system sure is good. Before, when I was in a fight, I often get hit a lot when i set my Hrimfaxi to Moonstruck a few times, but now, the AI automatically changes, so it can continue on using the next spell. Also, I haven't seen a single error yet, so things are going good for me.
This is Dragon_Knight, gym leader of the DarkShadow Gym
Visit the site to get a DarkShadow Badge!

  - Dragon_Knight
MadGoblin

Posts: 1515
Member #2

Nov 6, 2002 11:33
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  This was already old, Ems. You just keep saying the same thing over again (which is wrong ), and I keep restating my side (which is right ). I said there was an error, you said I was an idiot, showed me that it worked for you, called me an idiot again, and that's all I remember happening up until the point where you fixed it. Frankly, I think the rest was just caused by one of your regular shots of crack-cohol! (the delectable druggy/drunkard delight!)
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