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Forums :: Battling Dragons :: The new system?!

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Deathman

Posts: 36
Member #44

Sep 21, 2002 23:44
Master Account Battling Dragons R.E. League Reply w/ Quote Edit Post

  The way you have the attacks set up now is incredibly annoying, my creature is continuely missing against a creature that is one level lower than mine. I dread to think how my creature would be doing against a crreature my own level, or for that matter a creature a level higher than mine or more. I personally don't think the new system is working. Besides how helpful is it if it takes 3 days to complete a battle because you continue missing just to get 10 times you opponents level in experience.
MintMan

Posts: 4061
Member #1

Sep 22, 2002 24:44
E-Mail Web Site Master Account Battling Dragons Shadow Aura Endless Night's Dream R.E. League Reply w/ Quote Edit Post

  Yes, well, Deathman is it?
  
  If you knew anything about the game, you would know that level means absolutely nothing for what is how hard to hit or not. All that matters is the raw stats. Level contributes to damage and damage alone.
  
  Second, I didn't modify the accuracy system for attacks. Well, no, I might have dropped attacks hit chances by five percent. What you are experiencing is -- gasp, shock, lo and behold -- just bad luck, but since both of you are missing in your battle, I'd consider it pretty good luck.
  Scratch that, very good luck. You see that Thorn you started the match off with? Spell effects I did change the system for. They were much too over powered before, however it was I had them. Against your opponent, I'd say you had a sixty percent chance of that working your first shot, compared to the eighty-five percent chance that you'll hit with an attack. That's pretty good if you ask me.
  Besides, I also raised the chance of critical strikes, which double attack power, to equal the chance of something missing, so technically, if you and your opponent have equal strike and agility, you'll be getting critical strikes to make up for the missing.
SailorSassyStar

Posts: 419
Member #19

Sep 22, 2002 14:04
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  For once, I have no complants. Deathman, you weren't talking about me by any odd chance, were you? I like the new system. In stead of just confussing the creatures with moonstruck, I used to confuse myself because I wouldn't know if the other creature was confussed or not. It is much more clear now. The thing is Artimis is the one that is confussed now. I knew I shouldn't have challenged that other hrimfaxi. To late now. It is a fair game. I checked out the little element chart, but I didn't use it yet. Of course not. That would be to simple. I can't even remember which creatures have which elements, other than hrimfaxis and nidhoggs. I guess I should go look that up now then. That was confussing. NOOOOO! Not again. I hate me, or something like that.
If there is something wrong, it's probably my fault.
   *SailorSassyStar*
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Akira

Posts: 44
Member #24

Sep 22, 2002 14:36
Web Site Master Account Battling Dragons R.E. League Reply w/ Quote Edit Post

  Mwa ha ha ha! You're right that you shouldn't have challenged Hoshikuzu! But actually, I'm the one with 28 HP left. *feels dry*
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Deathman

Posts: 36
Member #44

Sep 22, 2002 15:37
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  Yah, don't mix me up with the stupid Newbie I am. Can't blame one for being ignorant if their new at somthing, right?
  
  Anyways, thanks. But I find the fact that I have been stuck battling somone for about two days now a little hard, as I would have gotten more EXP if by just having people look at my dude.
  
  I think it would be more effective if there was a way for you to gain EXP while you were battling so that in cases like the one I'm in now, you don't feel punished for being in a battle. (Now I could be wrong here too, as I said I am new to the system)
  
  Thanks for your patience, Deathman
  
  
SailorSassyStar

Posts: 419
Member #19

Sep 22, 2002 16:32
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  Yeah, I know what you mean. This challenge is pretty much down to whoever hits next. You had a better start, but Artimis is pulling through for me. 28hp? I thought you'd have more. We're tied! I can't take the pressure. It is to close. Well, whoever wins, we both know that this has to have been one of the closest battles in RE history! Maybe not, MM, would you take a quick peek at our battle log? It's unbearible!
  Deathman, I was just wondering if you were reffering to me when you said that you lost to a creature a level below yours because you kept missing. I think I battled you before, I should really keep track of who I battle. I wish the battle I was in now would go that smooth. To late *relises that MM is gonna be...no happy when he sees that I've posted twice in one topic on the same day* I'm so dead. Wait, isn't that our dewdrops' job? If I must post again today in this topic it shall be at the end of this post due to the fact that I know that MM will already be mad at me for posting to much. *runs away and hides, not only from MM, but DM and H*
If there is something wrong, it's probably my fault.
   *SailorSassyStar*
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LieutenantEagle

Posts: 953
Member #27

Sep 22, 2002 16:44
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  I'll fight Hoshikuzu, any day, any time. Only I don't feel like losing valor points
  
  And...MintMan? I know this might be a stupid thing to ask, but...is it possible to like speed up the battle in half? I mean...to put the "setTimeout()" at a smaller rate?
  
  And....what in the world does the "skill" thing mean? I mean...my Kamaitachi now has the skill Escape. How on Middle-Earth does that work...I mean I wasn't here for a day, and then I have a skill? Help.
LieutenantEagle
  ---
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  LTEagle: Hey can I see that for a second?
  Link: Nope...only servants of light may touch it.
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  Link: Oh...okay. (hands Master Sword)
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Deathman

Posts: 36
Member #44

Sep 22, 2002 19:27
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  No I was not refering to you SSS, I was refering to the battle I am in now (which btw I am going to win) that is taking forever to get over with. Somthing needs to be done to speed up the battles, because this is unfair.
  
  
  [Editted by Deathman on Sep 22, 2002 24:30]
MadGoblin

Posts: 1515
Member #2

Sep 23, 2002 15:11
E-Mail Web Site Master Account Battling Dragons Shadow Aura Endless Night's Dream R.E. League Reply w/ Quote Edit Post

  If anyone should complain about the new battle system, it should be me!
  
  Before, I could floor a Nidhogg no problem. (much because most of the actual flooring was done by the nidhogg itself on itself) Now, however, things are different. I went the entire battle with my opponent never getting confuzzled once, and we all know nothing can stand up to a Shadow Blastin' Drake for long...
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MintMan

Posts: 4061
Member #1

Sep 23, 2002 15:26
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  Faster battles? I've been considering it heavily. Time was I couldn't because you could only set one AI think at a time, but now... why not?
  
  All I have to do is change a little variable $turntime in the script (not setTimeout() -- that's a JavaScript function. BD uses Perl for I/O purposes). I guess I could cut it down to four or something. Of course, I'd need to make it a gradual change in order to ensure that battles already taking place are staying fair.
  Battles are seeming to go slower, but not just because of the changed damage formula. Things are seeming to act at half the rate they used to, and I didn't touch the initiative system at all! Something odd with that....
  
  And I doubt you'd make more XP through page views alone. It takes a lot of hits to equal ten times the level of the foe to the eleven-tenths power. And battle length depends entirely on what it is you fight. If you like speedy battles, don't challenge any eggs. They fight slower than anything, especially if you are an egg, too. Egg-on-egg battles can last an exchange of forty attacks due to low strength and high defense, but the same thing has always been true. Things get a lot worst if they start using Shell....
  
  Skills! They have always been there; I have just started to display them. Skills are non-battle functions of the creature. They only operate in the RPG, and they don't really even do that yet. Things like being able to carry a passenger or being able to fly are skills. I guess I really should include something about them in the help file....
  
  Look at your battle log, eh? Alright... hey, you won SSS!... twice.... daz-nabbit, I thought I fixed that thing? *goes back to the drawing board* That really doesn't make any sense. Wow, you two actually ran out of magic? I don't think I've ever seen that happen before. And here I was worried that magic wouldn't play too big a role in BD. An extra spell would make the difference between life and death.
  Dew Shot... against another Dew Drop? Hmmm, I wonder which would be better -- attacking it normally or casting that elementally ineffective spell? It is really hard to tell. Dew Shot is twice as strong, but magic based and Water-typed, both of which another Hrimfaxi could easily defend against. Choices, choices... What really surprises me is that your fight when on for so long and neither of your confusions wore off. Huh...
Deathman

Posts: 36
Member #44

Sep 23, 2002 16:54
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  I dunno MM, I started that battle on Friday or Saturday and it is now Monday, I only got 11 EXP for fighting that one guy. Oh well, I should stop complaining and just live with it. Besides I got an extra win out of the deal.
  
SailorSassyStar

Posts: 419
Member #19

Sep 23, 2002 17:55
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  Wow! I like the new system more than you know. That was a great battle. I can hardly belive that I actually won though...are you sure that the system is working right? JK I've just been having the longest winning that I've ever had before. Go me. Sorry, but you can't really blame me for being happy...actually you can, but that isn't the point. Happy is good so don't diss the happy. Ok...moving on, I knew that it would be a long, tough battle, but I needed somebody close in stats to challenge(since you said that level doesn't nesicarily make a difference). I thought for sure that I was going to lose, even if Hoshikuzu didn't attack itself Artimis would have taken it out, that is unless the attack would have hit Artimis instead. It didn't go that way though, so whatever. Oh yah *JOY*
If there is something wrong, it's probably my fault.
   *SailorSassyStar*
  PurpleStarPink

  
  
  [Editted by SailorSassyStar on Sep 23, 2002 24:46]
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